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The News -
Release Notes
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Written by Grinning Fool
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Sunday, 13 July 2008 |
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As you can see from the latest Release Notes (see article below ths one) , we've been very busy here! We are still working on puttng the finishing touches on Khalidine before beginning beta; the bug reports that you all have filed have been a huge help in gettng us there. Please continue logging in, reporting bugs, and givng feedback, and we'll continue making updates and improvements so that we can get beta going as soon as possible. |
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The News -
Release Notes
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Written by Grinning Fool
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Sunday, 13 July 2008 |
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This is another huge one, the cumulative results of the pre-beta testing that has been going on for the last couple of weeks. I want to thank everyone who's pitching in to help get this tested and solid for beta launch. Read on for the release notes... |
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The News -
Latest News
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Written by Grinning Fool
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Sunday, 06 July 2008 |
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The server is currently online, in a sort of 'pre-beta' limbo. However, we're still working hard to bring some core systems online after a series of issues cropped up in this early pre-beta testing. The current plan is to continue in the 'pre-beta' state until the end of the week (Friday) as it is providing very valuable in trackiing down early issues. We'll then begin formal start of Beta on this coming Saturday. You are invited to download the files (see Download link above) and connect (listed under Roleplay -> Khalidine, or direct connect to nwn.khalidine.com). However, in terms of 'things to do', gameplay will be a little light until the weekend. Generally speakinig, loggng in over this next week should be considered an "OOC"activity. |
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Server Information -
Information
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Written by Grinning Fool
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Sunday, 27 January 2008 |
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Khalidine is a Neverwinter Nights 2 role-playing persistent world, scheduled for beta release in February of 2008. Khalidine has a unique pantheon, history, and lore. Here are some of our other features: - Khalidine is a mature RP and action server. We provide a relaxed environment where RP is required, but we also recognize that good RP can take many forms - and it isn't all based on talking. Our focus on a mature audience allows us to keep the number of rules down to a minimum.
- A rich, detailed history that has its origins in a pencil and paper campaign.
- We are a full PvP server. However all PvP must be role-played, and before any PvP may occur, all players involved must agree explicitly OOC. Griefing is a bannable offense.
- Your influence in-game is not drawn from your level, but rather from your reputation with the myriad factions within the world. This means that just because your character spends all of his time crawling dungeons and trying to gain XP does not mean that he will automatically be respected or influential in dealing with other PCs and NPCs.
- Personalized character development quests, tailored for your PC's history and future plans.
Click below to learn more. |
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The News -
Latest News
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Written by Grinning Fool
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Monday, 30 June 2008 |
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Update: due to ongoing technical difficulties, we are moving start of beta to [no later than] 10:00AM on July 5th. Mark your calendars: July 5th at 10:00AM EDT, Khalidine finally opens for beta. Thanks to everyone whose hard work brought us to this point, as well as to all of youwho h ave been waiting for so long for Khalidine to come to life. The format of the day's events will be mostly freeform, with a couple of starting story hooks planned for good measure. Remember that we don't have a single overarching plot here -- instead we bring you a mix of stories over time- some will be related, and some will not. And sometimes, you won't find out which is which until much later ;) While we are an RP server, we try to draw a reasonable line - if you make a good attempt at roleplaying, nobody's going to give you a hard time. Just a couple of reminders: |
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