|
Written by Grinning Fool
|
|
Wednesday, 16 April 2008 |
|
Still going. THat refers to both me, and the project. We are in the final stages of our closed alpha tesitng, and will soon be taking applications for a brief closed beta. However, work has been consuming about 110% of my time for the last couple of weeks, so I'm a bit scarce on the forums and in IRC. I expect that to change after this week, but it's not yet definite. I'll keep y'all posted either way. Thanks for your patience; and thanks especially to the Khali staff for continuing to get things done under the minimal direction I've had time to give lately. |
|
|
Written by Painwalker
|
|
Tuesday, 05 February 2008 |
|
I talked to a few people, and came to a few conclusions. I decided to eliminate setting teams based off of my own opinions, and decided to simply divide my writing staff amongst three main categories: Quests, Core Lore, and World Lore. |
|
Last Updated ( Thursday, 07 February 2008 )
|
|
Read more...
|
|
|
Written by Laban
|
|
Friday, 18 January 2008 |
|
Someone (* looks at melliores* ) asked for my crappy view about RPG and quests. I will therefore develop a long and noxious argumentation, which you will hopefully find delicious. |
|
Last Updated ( Monday, 28 January 2008 )
|
|
Read more...
|
|
|
Written by Painwalker
|
|
Thursday, 17 January 2008 |
|
There's nothing more annoying than trying to do one thing, when everyone and their dog just has to have you doing anything else. I am balancing my girlfriend, school, home obligations, work, and Khalidine all at once. There aren't enough days of the week or hours in a day. |
|
Last Updated ( Friday, 18 January 2008 )
|
|
Read more...
|
|
|
Written by Laban
|
|
Monday, 14 January 2008 |
|
A development blog being a development blog, let's chitchat about I have been working on recently : Encounters AI. Well, of course, I will insert crappy theories in it, nobody can't stop me from being a bugger. So, how did it get started ? The one to blame thank is Melliores. He asked about fleeing creatures scripts and all "AI and how we can make battles more interesting" on the development board. |
|
Last Updated ( Monday, 14 January 2008 )
|
|
Read more...
|
|
|
|
<< Start < Prev 1 2 3 Next > End >>
|
| Results 1 - 15 of 36 |