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Written by Grinning Fool
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Tuesday, 27 November 2007 |
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Contents of Build 12: - new fatigue system: less cpu-intensive than the old one, uses a fatigue score instead of elapsed time, rate of fatigue is modified by your current actions including combat, movement, and weight carried. Supplies a visual fatigue indicator.
- bleeding system cleanup and partial rewrite. Have finally put the 'popup' pc animation glitch to rest, as well as making for a generally more efficient system.
- major hakpak cleanup; finally including all of the custom content we had availalbe, and some more recent high-quality additions from the Vault.
As always make sure to run Audolo to receive the latest updates, and equally important make sure that you are running Audolo from within your My Documents\Neverwinter Nights 2 folder, and not the NWN2 install folder under Program Files.
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Last Updated ( Tuesday, 27 November 2007 )
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