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Written by Grinning Fool
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Monday, 10 March 2008 |
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A handful of bug fixes, audolo download /not/ needed for this release. Details below.
The following bugs were fixed. Remember you can jump directly to the reported location of a bug by using .bj bug#, for example .bj 500. However, some areas have ahd their tags changed - when this happens, jump may not work. Remember to close bugs using ".bc" if you find that they are fixed; and reopen them using ".br" if they are not. - 506 : command 'goto' is no longer working
- 494 : interior doors have been set to static
- 504 : fix initial module start position to be on the footbridge in the startup area
- 505 : nobody can leave the entry area
- 496 : GUI targets are not recognized as valid for speech commands
- 495 : If speech system spoken target is invalid, a TMI error occurs
- 479 : on login, PC has full fatigue effects though fatigue bar is full
- 509 : Gesel East Gate - door to jorick's weapon shop is locked.
- 277 : Can't execute tok?, debt? against an other target even though I have permissions
Internal changes: - dropped extra column last_rest_time from table pcdata; removed associated scripts. This is obsolete with the new fatigue system.
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Last Updated ( Monday, 10 March 2008 )
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