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Written by Grinning Fool
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Sunday, 30 March 2008 |
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Another server update, an other round of bug fixes and then some. Please run Audlo to receive the latest updates; the download should be a minor one, just a couple of MB. Noteable in this release is the addition of our custom skills, bringing us to a total of 56 skills. Still to be done is class-skill mapping, and addition of accurate sill descriptions. No hak versions were changed, but you won't see the new skills unless you run Audolo. Full details of this release can be found below.
- New speech command: OOC. When a player issues this command, after a random delay of 60-180 seconds they are taken to the startup area, which is the server's only OOC zone.
- New speech command: DMOOC [target]: when this command is issues, the targeted PC is immediately sent to the startup area.
- New speech command: SH [target]: sets target to ScriptHidden. Basically makes the invisible to everything, and unable to interact with other creatures or cast most spels. If you are scripthidden you will not be able not see encounter spawn creatures when they spawn in. (However, they also can't see you...)
- New speech command: USH [tagert]: removes ScriptHidden state from target.
- Bug fixes: 8 new bug fixes: 481, 478, 397, 395, 278, 193, 178, 92. Please remember to set bug status to 'closed' if it passes your test (.bc bug-number) or back to open if it fails (.br bug-number comment)
- To fix bug 92, the way we store a PC's unique ID has changed. This shouldn't have any effect, however the 'marking' inventory item should be automatically removed when you next log in.
- Modified XP kill award calculations so that they do not take ECL into account, since ECL is automatically baked into the level requirements under NWN2. (No testing needed for this)
A new update should be available early this week, containing fixes from cptoad, a version of City Core that is finally ready for testing, and additional encounters. (0) Click here to start the discussion! |